„In a dérive one or more persons during a certain period drop their relations, their work and leisure activities, and all their other usual motives for movement and action, and let themselves be drawn by the attractions of the terrain and the encounters they find there.“ (Guy Debord)
The installation explores this concept of dérives in virtual reality. Users can wander through a seemingly endless space and explore different artworks and related generative installations. As visitors generate their way through the spaces, new spatial configurations are created continually.
One of the goals of the project is to explore how Redirected Walking can be used in virtual worlds. Redirected walking is a technique that allows the user to walk through a virtual environment that is larger than the captured space of the VR system. Due to manipulation of the displayed scene, users are subconsciously forced to reorient themselves, which can be used to redirect them in the tracked space.
developed at the UdK Berlin | Supervisor:
Prof. Kora Kimpel